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Ghosts of the Deep

Released
Location
Titan
Power
300 / 300Combatant / Activity
Route
3 encounters

Full route / first editionSource-reviewed · Not yet verified in game · Updated · What changed

Change history (3)
  1. Cosmetic

    Encounter list: The encounter list now also links the approach and traversal sections.

  2. New

    Ritual, Ecthar and Šimmumah: Community maps and diagrams added, each credited to its maker. Thanks: Net (suggested)

  3. New

    Whole guide: Published with the full route, roles, recovery and solo notes.

Main changes since the September 2026 rewrite, newest first. Corrections fix something that was wrong; site-wide layout changes aren’t listed. Source review means checked against the cited sources, not played.

Prepare for the whole route.

Prepare for long fights

Bring reliable healing, enemy control and ranged damage. Reserve ammunition for boss shields. This covers the standard dungeon, not the historical Rite of the Nine variant.

Agree on rune names

Use consistent visual descriptions and call the deposit location aloud. Assign the Ghost finisher before killing each Lightbearer.

Light, runes and pressure

Light, runes and pressure
MechanicExecution
VestigesThe player crushing a Lightbearer’s Ghost receives the timed buff. Deposit before it expires.
DeepsightReveal the illusion to see ritual information and enable matching deposits. Refresh it when needed.
Pressure ResistanceCollect air bubbles underwater; plan the next refill before leaving the current one.
Boss shieldsBreak the shield from the required pool before committing damage to health.

APPROACH / ARCOLOGY

Find the sealed ritual gate.

Cross the overgrown Arcology to the Hive gate. Set rune callouts before engaging its guards.

Route reference ↗

Encounter list ↑

The encounter route

01 / ENCOUNTER

Disrupt the Hive Ritual

Return four Vestiges to matching ritual statues.

Encounter list ↑
Disrupt the Hive Ritual, Ghosts of the Deep
Disrupt the Hive RitualBungie · via Shacknews

Maps & diagrams

The Ritual: ogre spawns, the five routes and every rune spot
The Ritual: ogre spawns, the five routes and every rune spotMap: pryanie#2536; routes: cheeb#7603 and law#0352

Encounter sequence

  1. Follow the trail

    Defeat the gate guards and Soulfire Binder Ogre. Follow the green trail through three enemy groups, clearing the Soulfire Binders. Remember the repeated floating rune.

  2. Claim the Light

    Defeat the Lightbearer at the trail’s end. The assigned carrier crushes its Ghost and returns to the gate.

  3. Match and repeat

    Kill the Veilweaver Wizard, activate Deepsight and have the carrier imbue the matching statue. Complete four deliveries to open the gate.

If the attempt breaks down

A wrong deposit kills the carrier. Confirm the rune before interacting; collect another Vestige if the delivery fails.

Encounter source & visual reference ↗

TRAVERSAL / REACH THE WRECKAGE

Descend through the drilling platform.

Follow the interior passages down to the methane sea. Move between pressure bubbles and use upward currents to reach air pockets. Continue across the seabed into the Hive wreckage. Near the first dry Hive room, the upper entrance leads to a hidden chest; from the lower entrance, climb back above it.

Route reference ↗

Encounter list ↑

02 / ENCOUNTER

Ecthar, the Shield of Savathûn

Read three runes, charge three statues and break the shield.

Encounter list ↑
Ecthar, the Shield of Savathûn, Ghosts of the Deep
Ecthar, the Shield of SavathûnBungie · Ghosts of the Deep press kit

Maps & diagrams

Ecthar: the arena, totems and the underwater rune spots
Ecthar: the arena, totems and the underwater rune spotsMap: pryanie#2536

Encounter sequence

  1. Read the walls

    Kill the praying Acolytes, three Blistered Knights and Keeper of the Deep Ogre. Activate Deepsight and record the three illuminated wall runes.

  2. Dive and activate

    Underwater, touch only those three matching runes while avoiding Ecthar and collecting bubbles. Each activation summons a Lightbearer Wizard above.

  3. Charge the statues

    Defeat each Wizard and crush its Ghost. Deposit each Vestige at an unused statue; these statues do not require rune matching.

  4. Open damage

    After the third deposit, kill the Wellkeeper Knight. Stand in its pool to strip Ecthar’s shield, then damage freely. Repeat if needed; crush his Ghost after the kill.

If the attempt breaks down

Prioritize the Wellkeeper immediately: shield removal uses part of the damage window. A diver should refill pressure before searching another branch.

Encounter source & visual reference ↗

TRAVERSAL / DEEPER INTO THE WRECKAGE

Cross the Shrieker platforms.

Use the newly opened underwater route. Continue through the wreckage, clearing Shriekers before jumping. A hidden chest sits on the roof of the pavilion near the Ogre. Follow the route onward to Oryx’s resting place.

Route reference ↗

Encounter list ↑

03 / ENCOUNTER

Šimmumah ur-Nokru, Lucent Necromancer

Reveal three body-site runes and return the matching Vestiges.

Encounter list ↑
Šimmumah ur-Nokru, Lucent Necromancer, Ghosts of the Deep
Šimmumah ur-Nokru, Lucent NecromancerBungie · via Shacknews

Maps & diagrams

Šimmumah ur-Nokru: pentagrams, side caves and Deepsight spots
Šimmumah ur-Nokru: pentagrams, side caves and Deepsight spotsMap: pryanie#2536

Encounter sequence

  1. Reveal the sites

    Crush the starting Ghost. Activate Deepsight and locate the three linked body sites.

  2. Resolve each lens

    Standing in an active site’s glowing ring, kill Vorlog. Align the floating lens with the distant Hive mark to reveal that site’s rune. Repeat at all three sites, doing Heart last.

  3. Bring back matching Light

    Enter each flooded side passage, read its chamber rune, kill the Lightbearer and crush its Ghost. Return, refresh Deepsight and deposit at the body site with that rune.

  4. Break shield and finish

    After three deposits, use the last site’s pool to break the shield. Move as needed for ranged damage. Repeat the full cycle after immunity; crush the final Ghost.

If the attempt breaks down

Destroy moths before they reach you. If a Vorlog kill reveals no lens, check your ring position and repeat that site before leaving.

Encounter source & visual reference ↗

Keep a safe next move.

Work one room at a time

Clear threats before reading runes. Complete each chamber-to-deposit trip before starting another.

Protect the run

Practice pressure routes and Ghost finishers. Save healing for exposed interactions; accept additional damage cycles.

Choose optional stops before launch.

The Navigator

The Exotic trace rifle is associated with the final encounter. Its optional catalyst route uses hidden Ghost piles, statues and Thul-Ar.

Memories and chests

Twelve Memories of Darkness and two hidden chests reward exploration. Use the linked full route for collectible detours.

Keep the reference close.

Released 26 May 2023. This guide covers the standard clear. Source review excludes old Power targets, weapon rankings and reward schedules. Detailed optional routes are linked below.